Welcome to the Resource Base Attack Guide
This is where I will be discussing general strategy when it comes to attacking resource bases. As you know, Resource Bases are a huge staple of your daily income (or should be) of wood, stone and Iron. If you give up on a resource base, you are giving up on a cash cow that will pay in dividends very quickly. Every time the resource base changes hands, the weapons (and resource collector) levels up. Therefore, a level 29 wood resource base will produce significantly more wood than a level 9 resource base.
Commander RoguePraetorian was kind enough to appear on my map.
Knowing the cards in my hand (referencing the troop composition guide) I immediately take note of the fact that this base has zero cannons. That being said, I’d be most happy to attack this base with a squadron of Tanks. The snipers are still not to be taken very lightly, but they will not tear apart tanks like a cannon will.» read the rest!
Congratulations to BobbyTrap for being selected as the our first submitted Offense Boot Camp Base Review!
At First Glance:
My first observation is that this base is symmetric. That is a good general idea in my book (for the base owner). This means that one side of the base will not be significantly stronger or weaker than the other side. For us attackers though, it means that we might be able to attack from one side and pick off weapons and not have to touch the other side.
Unfortunately, we are unsure of BobbyTrap’s HQ level so we can’t ascertain if he has tanks or not so I will be writing a With Tanks and Without Tanks version of this guide.
Assuming the invading force has tanks unlocked, he should proceed by taking at least one cannon out before invading. Note that the top-most Cannon / Mortar are close enough to take them both out with an Artillery shell.» read the rest!
Congratulations to Commander BeruzeStro for being chosen as our first user submitted base review!
At first glance:
This would be a base I would be interested in attacking. Aside from the higher level of weaponry for the HQ level, the base setup actually lends itself to a sweeping assault.
By having all of the weapons on one side and all of the support buildings on the other, you leave your support buildings unprotected and ripe for the picking. This will provide the invading troops with a lot of extra energy to win the assault with.
The obvious change here would be to rearrange the base and protect the support buildings to some extent. By putting your base in the middle, we can cover many more buildings by our weapons.
Another advantage of a base setup like this is that now the invading army has to go through some of these buildings while being attacked. Effectively buying the defending base time to weaken the invading army.» read the rest!