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Boom Beach Wiki New Unit Grenadier

New Unit Incoming! | The Grenadier
Rejoice commanders, a new powerful unit has joined the ranks and he’s ready to rock!

The Grenadier! Unlocked at HQ 16, the Grenadier deals area damage by lobbing his grenades from long range! Here’s a breakdown of some of his strengths and weaknesses.

  • The unit is a long-range infantry able to fire AOE grenades (though very inaccurately).
  • His range is the greatest among any troop, even tanks, meaning that he can sit safely behind tanks in order to deal out lots of damage.
  • He can attack Flamethrowers, Machine Guns, and Cannons from outside their range!
  • The damage strikes in a small AOE, and the difference/drawback between him and a Zooka is that the time between his shots is much longer, his shots are inaccurate, and his unit size is 3 times as large as a Zooka (6 size/unit).
  • His health places him higher than Riflemen and just under Warriors. He can take a hit, but it isn’t necessarily his forte!
  • He might be part of the Mythbusters, and he’s here to bust bases!
  • For a full list of stats and strategies, check out the Grenadier Page!
Task Force and Dr. Terror Updates | It was sabotage!
Boom Beach Wiki Intel
Also included with today’s update are some cool changes to Task Force Operations and some modifications to Dr. Terror.
  • Leaders and Officers can spend Intel to sabotage (destroy) random defensive buildings in Task Force operations.
  • Confirmation check before committing to your Task Force attack
  • Added a fresh batch of new Power Bases and NPC levels for Operations
  • Operations will display “too easy”, “easy”, “normal”, “hard” or “impossible” based on your Task Force’s strength
  • Leaving a Task Force at any point during an operation will make you ineligible for the OP reward
  • Can check out potential recruits’ bases from their join requests
  • Previous operations can be viewed from the operations map
  • Dr. Terror’s Wednesday event Statues have been weakened
  • You now get one extra guaranteed Power Stone Crystal after beating Terror Stage 19
  • Changed VP reward to give Shards instead of Crystals
UI Changes | Better, Faster, Stronger (Looking)
  • Gunboat ability timers don’t stack on top of each other anymore
  • A captured Blackguard freighter delivers your OP reward
  • Power Core and Power Cell destruction effects have been amped up
  • Gears and fans have been turned on in operation levels
  • New invasion and destruction animations on the map
  • New attack in progress animations on the operations map
  • New look for several building upgrade levels: HQ (4, 5, 6, 17), Quarry (2, 4, 5), Iron Mine (2, 3, 5, 9), Sawmill (7, 8, 9), Sculptor (1, 2, 3, 4, 5), Cannon (11) and Rocket Launcher (7)
  • New invasion information can be found on the Radar info screen
  • Activity Log now shows Dive Location spawns
  • Attacker’s name is now shown when watching a replay or spectating
  • Epic win sound plays when you beat an operation, Terror Stage 20 or Lt. Hammerman