Haven’t kept up? No worries! Here’s a quick summary. Source by Commander moodi989
In the most responsible way of course.
They’re a little unstable and may, ah what’s the word… explode. But what we know about them is the following.
- There’s a New Building called the “Weapon Lab”
- The weapon lab is available at HQ 15 and allows you to build “Prototype defense weapons”.
- Uses new items called “Prototype modules” to build the weapons, which drops in attacks or in the Hammerman Strikes Back event.
- Prototype modules come in 4 flavors: Critical Fuse, Complex Gear, Power Rod, and Field Capacitor.
- In the video it was level 5 and gives a max of 2 weapons to place, might increase like sculptor.
- Weapons are from level 1-3, at HQ 15 you might be able to have Weapons Lab level 1 and able to build certain Prototype Defenses and not all types – uncertain at the moment.
- Level 1 weapon uses 4 of “Prototype modules”, level 2 uses 12, level 3 uses 24 (not confirmed for all types)
New Prototype Defense Weapons
- Prototype weapons are temporary – 12 days until they explodes.
- Shock Blaster: Damages and shocks enemies, seems to target 1 by 1, it’s like a cross between canon and mini shock launcher … has to reload after certain amount of shots, decent range.
- Lazor Beam: Damages multiple targets really fast shooting, it’s like a decent range machine gun with Lazors PEW PEW PEW!, good at taking out clumped up infantry like warriors and zookas.
- Damage Amplifier: Amplifies damage of defense buildings in range, stacks with the +Def Damage statues, Short range.
- Doom Canon: Huge damage but slow at firing, it’s like the Boom Canon, but has really large range from what can be seen in the video … Level 3 fires 9000 damage (with no bonuses)
- New Gunboat Ability “Critters”
- Exclusive video of game play.
- Critters are obtained at HQ 19, and the gunboat fires 6 critters at level 1. Number of critters increases by 1 critter per level
- Once they land, the critters will begin attacking the nearest buildings as well as attracting the attention of nearby defenses
- Critters roam your village, not confirmed for everyone or only those who unlocked it.
- New Event “Hammerman Strikes Back” acquired after building the new building “Weapon Lab” which will be at HQ 15.
- The attack of Hammerman consists of 4 waves of 8 landing crafts, the troop strength depends on your Victory Points.
- By repelling Hammerman’s attacks, you can earn Prototype modules to construct Prototype weapons with
- New Event, first mentioned here, will make Dr. Terror and other events daily
- Details about the event haven’t been released, but it is likely to be a weekly or biweekly event