- Effective against masses of low HP units such as Zookas and Riflemen
- Mortars don’t possess very strong damage per second and will have trouble against Heavies backed up by other units.
- When attacking, space out the time between deploying low HP units. Mortar shells take awhile to travel and may hit units behind the one they originally fired at. This is especially true if using Heavies and Zookas.
- Mortars are unable to hit close range targets, so other defensive structures should cover area near the mortar. Conversely, moving all units near a mortar will completely nullify them.
On defense, placing mortars on the side of your base will make them more likely to attack targets slightly behind the front troops. This is good against strategies that use Heavies to soak up damage on the frontlines with weaker troops behind them, Zookas, Riflemen, etc. The mortars will be more likely to shoot at the spread out Zookas or Riflemen and destroy them, rather than fire uselessly at the Heavies in front.
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